The WidgetAutohide class provides the hideOn attribute which can be used to hide the widget when certain events occur.
Default function called when hideOn Attribute is changed. Remove existing listeners and create new listeners.
Default function called when the visibility of the widget changes. Determines whether to attach or detach event listeners based on the visibility of the widget.
Iterates through all objects in the hideOn attribute and creates event listeners.
Binds event listeners to the widget.
This method in invoked after bindUI is invoked for the Widget class using YUI's aop infrastructure.
Detaches all event listeners created by this extension
Syncs up the widget based on its current state. In particular, removes event listeners if widget is not visible, and attaches them otherwise.
This method in invoked after syncUI is invoked for the Widget class using YUI's aop infrastructure.
Removes event listeners if widget is not visible, and attaches them otherwise.
Static property used to define the default attribute configuration introduced by WidgetAutohide.
An array of objects corresponding to the nodes, events, and keycodes to hide the widget on. The implementer can supply an array of objects, with each object having the following properties:
eventName: (string, required): The eventName to listen to.
node: (Y.Node, optional): The Y.Node that will fire the event (defaults to the boundingBox of the widget)
keyCode: (string, optional): If listening for key events, specify the keyCode
By default, this attribute consists of one object which will cause the widget to hide if the escape key is pressed.
Fires when the value for the configuration attribute
changed. You can listen for the event using the
on method if you
wish to be notified before the attribute's value has changed, or
after method if you wish to be notified after the
attribute's value has changed.