/** * Provides standard module support for Widgets through an extension. * * @module widget-stdmod */ var L = Y.Lang, Node = Y.Node, UA = Y.UA, Widget = Y.Widget, EMPTY = "", HD = "hd", BD = "bd", FT = "ft", HEADER = "header", BODY = "body", FOOTER = "footer", FILL_HEIGHT = "fillHeight", STDMOD = "stdmod", NODE_SUFFIX = "Node", CONTENT_SUFFIX = "Content", FIRST_CHILD = "firstChild", CHILD_NODES = "childNodes", OWNER_DOCUMENT = "ownerDocument", CONTENT_BOX = "contentBox", HEIGHT = "height", OFFSET_HEIGHT = "offsetHeight", AUTO = "auto", HeaderChange = "headerContentChange", BodyChange = "bodyContentChange", FooterChange = "footerContentChange", FillHeightChange = "fillHeightChange", HeightChange = "heightChange", ContentUpdate = "contentUpdate", RENDERUI = "renderUI", BINDUI = "bindUI", SYNCUI = "syncUI", APPLY_PARSED_CONFIG = "_applyParsedConfig", UI = Y.Widget.UI_SRC; /** * Widget extension, which can be used to add Standard Module support to the * base Widget class, through the <a href="Base.html#method_build">Base.build</a> * method. * <p> * The extension adds header, body and footer sections to the Widget's content box and * provides the corresponding methods and attributes to modify the contents of these sections. * </p> * @class WidgetStdMod * @param {Object} The user configuration object */ function StdMod(config) {} /** * Constant used to refer the the standard module header, in methods which expect a section specifier * * @property HEADER * @static * @type String */ StdMod.HEADER = HEADER; /** * Constant used to refer the the standard module body, in methods which expect a section specifier * * @property BODY * @static * @type String */ StdMod.BODY = BODY; /** * Constant used to refer the the standard module footer, in methods which expect a section specifier * * @property FOOTER * @static * @type String */ StdMod.FOOTER = FOOTER; /** * Constant used to specify insertion position, when adding content to sections of the standard module in * methods which expect a "where" argument. * <p> * Inserts new content <em>before</em> the sections existing content. * </p> * @property AFTER * @static * @type String */ StdMod.AFTER = "after"; /** * Constant used to specify insertion position, when adding content to sections of the standard module in * methods which expect a "where" argument. * <p> * Inserts new content <em>before</em> the sections existing content. * </p> * @property BEFORE * @static * @type String */ StdMod.BEFORE = "before"; /** * Constant used to specify insertion position, when adding content to sections of the standard module in * methods which expect a "where" argument. * <p> * <em>Replaces</em> the sections existing content, with new content. * </p> * @property REPLACE * @static * @type String */ StdMod.REPLACE = "replace"; var STD_HEADER = StdMod.HEADER, STD_BODY = StdMod.BODY, STD_FOOTER = StdMod.FOOTER, HEADER_CONTENT = STD_HEADER + CONTENT_SUFFIX, FOOTER_CONTENT = STD_FOOTER + CONTENT_SUFFIX, BODY_CONTENT = STD_BODY + CONTENT_SUFFIX; /** * Static property used to define the default attribute * configuration introduced by WidgetStdMod. * * @property ATTRS * @type Object * @static */ StdMod.ATTRS = { /** * @attribute headerContent * @type HTML * @default undefined * @description The content to be added to the header section. This will replace any existing content * in the header. If you want to append, or insert new content, use the <a href="#method_setStdModContent">setStdModContent</a> method. */ headerContent: { value:null }, /** * @attribute footerContent * @type HTML * @default undefined * @description The content to be added to the footer section. This will replace any existing content * in the footer. If you want to append, or insert new content, use the <a href="#method_setStdModContent">setStdModContent</a> method. */ footerContent: { value:null }, /** * @attribute bodyContent * @type HTML * @default undefined * @description The content to be added to the body section. This will replace any existing content * in the body. If you want to append, or insert new content, use the <a href="#method_setStdModContent">setStdModContent</a> method. */ bodyContent: { value:null }, /** * @attribute fillHeight * @type {String} * @default WidgetStdMod.BODY * @description The section (WidgetStdMod.HEADER, WidgetStdMod.BODY or WidgetStdMod.FOOTER) which should be resized to fill the height of the standard module, when a * height is set on the Widget. If a height is not set on the widget, then all sections are sized based on * their content. */ fillHeight: { value: StdMod.BODY, validator: function(val) { return this._validateFillHeight(val); } } }; /** * The HTML parsing rules for the WidgetStdMod class. * * @property HTML_PARSER * @static * @type Object */ StdMod.HTML_PARSER = { headerContent: function(contentBox) { return this._parseStdModHTML(STD_HEADER); }, bodyContent: function(contentBox) { return this._parseStdModHTML(STD_BODY); }, footerContent : function(contentBox) { return this._parseStdModHTML(STD_FOOTER); } }; /** * Static hash of default class names used for the header, * body and footer sections of the standard module, keyed by * the section identifier (WidgetStdMod.STD_HEADER, WidgetStdMod.STD_BODY, WidgetStdMod.STD_FOOTER) * * @property SECTION_CLASS_NAMES * @static * @type Object */ StdMod.SECTION_CLASS_NAMES = { header: Widget.getClassName(HD), body: Widget.getClassName(BD), footer: Widget.getClassName(FT) }; /** * The template HTML strings for each of the standard module sections. Section entries are keyed by the section constants, * WidgetStdMod.HEADER, WidgetStdMod.BODY, WidgetStdMod.FOOTER, and contain the HTML to be added for each section. * e.g. * <pre> * { * header : '<div class="yui-widget-hd"></div>', * body : '<div class="yui-widget-bd"></div>', * footer : '<div class="yui-widget-ft"></div>' * } * </pre> * @property TEMPLATES * @type Object * @static */ StdMod.TEMPLATES = { header : '<div class="' + StdMod.SECTION_CLASS_NAMES[STD_HEADER] + '"></div>', body : '<div class="' + StdMod.SECTION_CLASS_NAMES[STD_BODY] + '"></div>', footer : '<div class="' + StdMod.SECTION_CLASS_NAMES[STD_FOOTER] + '"></div>' }; StdMod.prototype = { initializer : function() { this._stdModNode = this.get(CONTENT_BOX); Y.before(this._renderUIStdMod, this, RENDERUI); Y.before(this._bindUIStdMod, this, BINDUI); Y.before(this._syncUIStdMod, this, SYNCUI); }, /** * Synchronizes the UI to match the Widgets standard module state. * <p> * This method is invoked after syncUI is invoked for the Widget class * using YUI's aop infrastructure. * </p> * @method _syncUIStdMod * @protected */ _syncUIStdMod : function() { var stdModParsed = this._stdModParsed; if (!stdModParsed || !stdModParsed[HEADER_CONTENT]) { this._uiSetStdMod(STD_HEADER, this.get(HEADER_CONTENT)); } if (!stdModParsed || !stdModParsed[BODY_CONTENT]) { this._uiSetStdMod(STD_BODY, this.get(BODY_CONTENT)); } if (!stdModParsed || !stdModParsed[FOOTER_CONTENT]) { this._uiSetStdMod(STD_FOOTER, this.get(FOOTER_CONTENT)); } this._uiSetFillHeight(this.get(FILL_HEIGHT)); }, /** * Creates/Initializes the DOM for standard module support. * <p> * This method is invoked after renderUI is invoked for the Widget class * using YUI's aop infrastructure. * </p> * @method _renderUIStdMod * @protected */ _renderUIStdMod : function() { this._stdModNode.addClass(Widget.getClassName(STDMOD)); this._renderStdModSections(); //This normally goes in bindUI but in order to allow setStdModContent() to work before renderUI //stage, these listeners should be set up at the earliest possible time. this.after(HeaderChange, this._afterHeaderChange); this.after(BodyChange, this._afterBodyChange); this.after(FooterChange, this._afterFooterChange); }, _renderStdModSections : function() { if (L.isValue(this.get(HEADER_CONTENT))) { this._renderStdMod(STD_HEADER); } if (L.isValue(this.get(BODY_CONTENT))) { this._renderStdMod(STD_BODY); } if (L.isValue(this.get(FOOTER_CONTENT))) { this._renderStdMod(STD_FOOTER); } }, /** * Binds event listeners responsible for updating the UI state in response to * Widget standard module related state changes. * <p> * This method is invoked after bindUI is invoked for the Widget class * using YUI's aop infrastructure. * </p> * @method _bindUIStdMod * @protected */ _bindUIStdMod : function() { // this.after(HeaderChange, this._afterHeaderChange); // this.after(BodyChange, this._afterBodyChange); // this.after(FooterChange, this._afterFooterChange); this.after(FillHeightChange, this._afterFillHeightChange); this.after(HeightChange, this._fillHeight); this.after(ContentUpdate, this._fillHeight); }, /** * Default attribute change listener for the headerContent attribute, responsible * for updating the UI, in response to attribute changes. * * @method _afterHeaderChange * @protected * @param {EventFacade} e The event facade for the attribute change */ _afterHeaderChange : function(e) { if (e.src !== UI) { this._uiSetStdMod(STD_HEADER, e.newVal, e.stdModPosition); } }, /** * Default attribute change listener for the bodyContent attribute, responsible * for updating the UI, in response to attribute changes. * * @method _afterBodyChange * @protected * @param {EventFacade} e The event facade for the attribute change */ _afterBodyChange : function(e) { if (e.src !== UI) { this._uiSetStdMod(STD_BODY, e.newVal, e.stdModPosition); } }, /** * Default attribute change listener for the footerContent attribute, responsible * for updating the UI, in response to attribute changes. * * @method _afterFooterChange * @protected * @param {EventFacade} e The event facade for the attribute change */ _afterFooterChange : function(e) { if (e.src !== UI) { this._uiSetStdMod(STD_FOOTER, e.newVal, e.stdModPosition); } }, /** * Default attribute change listener for the fillHeight attribute, responsible * for updating the UI, in response to attribute changes. * * @method _afterFillHeightChange * @protected * @param {EventFacade} e The event facade for the attribute change */ _afterFillHeightChange: function (e) { this._uiSetFillHeight(e.newVal); }, /** * Default validator for the fillHeight attribute. Verifies that the * value set is a valid section specifier - one of WidgetStdMod.HEADER, WidgetStdMod.BODY or WidgetStdMod.FOOTER, * or a falsey value if fillHeight is to be disabled. * * @method _validateFillHeight * @protected * @param {String} val The section which should be setup to fill height, or false/null to disable fillHeight * @return true if valid, false if not */ _validateFillHeight : function(val) { return !val || val == StdMod.BODY || val == StdMod.HEADER || val == StdMod.FOOTER; }, /** * Updates the rendered UI, to resize the provided section so that the standard module fills out * the specified widget height. Note: This method does not check whether or not a height is set * on the Widget. * * @method _uiSetFillHeight * @protected * @param {String} fillSection A valid section specifier - one of WidgetStdMod.HEADER, WidgetStdMod.BODY or WidgetStdMod.FOOTER */ _uiSetFillHeight : function(fillSection) { var fillNode = this.getStdModNode(fillSection); var currNode = this._currFillNode; if (currNode && fillNode !== currNode){ currNode.setStyle(HEIGHT, EMPTY); } if (fillNode) { this._currFillNode = fillNode; } this._fillHeight(); }, /** * Updates the rendered UI, to resize the current section specified by the fillHeight attribute, so * that the standard module fills out the Widget height. If a height has not been set on Widget, * the section is not resized (height is set to "auto"). * * @method _fillHeight * @private */ _fillHeight : function() { if (this.get(FILL_HEIGHT)) { var height = this.get(HEIGHT); if (height != EMPTY && height != AUTO) { this.fillHeight(this.getStdModNode(this.get(FILL_HEIGHT))); } } }, /** * Updates the rendered UI, adding the provided content (either an HTML string, or node reference), * to the specified section. The content is either added before, after or replaces existing content * in the section, based on the value of the <code>where</code> argument. * * @method _uiSetStdMod * @protected * * @param {String} section The section to be updated. Either WidgetStdMod.HEADER, WidgetStdMod.BODY or WidgetStdMod.FOOTER. * @param {String | Node} content The new content (either as an HTML string, or Node reference) to add to the section * @param {String} where Optional. Either WidgetStdMod.AFTER, WidgetStdMod.BEFORE or WidgetStdMod.REPLACE. * If not provided, the content will replace existing content in the section. */ _uiSetStdMod : function(section, content, where) { // Using isValue, so that "" is valid content if (L.isValue(content)) { var node = this.getStdModNode(section, true); this._addStdModContent(node, content, where); this.set(section + CONTENT_SUFFIX, this._getStdModContent(section), {src:UI}); } else { this._eraseStdMod(section); } this.fire(ContentUpdate); }, /** * Creates the DOM node for the given section, and inserts it into the correct location in the contentBox. * * @method _renderStdMod * @protected * @param {String} section The section to create/render. Either WidgetStdMod.HEADER, WidgetStdMod.BODY or WidgetStdMod.FOOTER. * @return {Node} A reference to the added section node */ _renderStdMod : function(section) { var contentBox = this.get(CONTENT_BOX), sectionNode = this._findStdModSection(section); if (!sectionNode) { sectionNode = this._getStdModTemplate(section); } this._insertStdModSection(contentBox, section, sectionNode); this[section + NODE_SUFFIX] = sectionNode; return this[section + NODE_SUFFIX]; }, /** * Removes the DOM node for the given section. * * @method _eraseStdMod * @protected * @param {String} section The section to remove. Either WidgetStdMod.HEADER, WidgetStdMod.BODY or WidgetStdMod.FOOTER. */ _eraseStdMod : function(section) { var sectionNode = this.getStdModNode(section); if (sectionNode) { sectionNode.remove(true); delete this[section + NODE_SUFFIX]; } }, /** * Helper method to insert the Node for the given section into the correct location in the contentBox. * * @method _insertStdModSection * @private * @param {Node} contentBox A reference to the Widgets content box. * @param {String} section The section to create/render. Either WidgetStdMod.HEADER, WidgetStdMod.BODY or WidgetStdMod.FOOTER. * @param {Node} sectionNode The Node for the section. */ _insertStdModSection : function(contentBox, section, sectionNode) { var fc = contentBox.get(FIRST_CHILD); if (section === STD_FOOTER || !fc) { contentBox.appendChild(sectionNode); } else { if (section === STD_HEADER) { contentBox.insertBefore(sectionNode, fc); } else { var footer = this[STD_FOOTER + NODE_SUFFIX]; if (footer) { contentBox.insertBefore(sectionNode, footer); } else { contentBox.appendChild(sectionNode); } } } }, /** * Gets a new Node reference for the given standard module section, by cloning * the stored template node. * * @method _getStdModTemplate * @protected * @param {String} section The section to create a new node for. Either WidgetStdMod.HEADER, WidgetStdMod.BODY or WidgetStdMod.FOOTER. * @return {Node} The new Node instance for the section */ _getStdModTemplate : function(section) { return Node.create(StdMod.TEMPLATES[section], this._stdModNode.get(OWNER_DOCUMENT)); }, /** * Helper method to add content to a StdMod section node. * The content is added either before, after or replaces the existing node content * based on the value of the <code>where</code> argument. * * @method _addStdModContent * @private * * @param {Node} node The section Node to be updated. * @param {Node|NodeList|String} children The new content Node, NodeList or String to be added to section Node provided. * @param {String} where Optional. Either WidgetStdMod.AFTER, WidgetStdMod.BEFORE or WidgetStdMod.REPLACE. * If not provided, the content will replace existing content in the Node. */ _addStdModContent : function(node, children, where) { // StdMod where to Node where switch (where) { case StdMod.BEFORE: // 0 is before fistChild where = 0; break; case StdMod.AFTER: // undefined is appendChild where = undefined; break; default: // replace is replace, not specified is replace where = StdMod.REPLACE; } node.insert(children, where); }, /** * Helper method to obtain the precise height of the node provided, including padding and border. * The height could be a sub-pixel value for certain browsers, such as Firefox 3. * * @method _getPreciseHeight * @private * @param {Node} node The node for which the precise height is required. * @return {Number} The height of the Node including borders and padding, possibly a float. */ _getPreciseHeight : function(node) { var height = (node) ? node.get(OFFSET_HEIGHT) : 0, getBCR = "getBoundingClientRect"; if (node && node.hasMethod(getBCR)) { var preciseRegion = node.invoke(getBCR); if (preciseRegion) { height = preciseRegion.bottom - preciseRegion.top; } } return height; }, /** * Helper method to to find the rendered node for the given section, * if it exists. * * @method _findStdModSection * @private * @param {String} section The section for which the render Node is to be found. Either WidgetStdMod.HEADER, WidgetStdMod.BODY or WidgetStdMod.FOOTER. * @return {Node} The rendered node for the given section, or null if not found. */ _findStdModSection: function(section) { return this.get(CONTENT_BOX).one("> ." + StdMod.SECTION_CLASS_NAMES[section]); }, /** * Utility method, used by WidgetStdMods HTML_PARSER implementation * to extract data for each section from markup. * * @method _parseStdModHTML * @private * @param {String} section * @return {String} Inner HTML string with the contents of the section */ _parseStdModHTML : function(section) { var node = this._findStdModSection(section); if (node) { if (!this._stdModParsed) { this._stdModParsed = {}; Y.before(this._applyStdModParsedConfig, this, APPLY_PARSED_CONFIG); } this._stdModParsed[section + CONTENT_SUFFIX] = 1; return node.get("innerHTML"); } return null; }, /** * This method is injected before the _applyParsedConfig step in * the application of HTML_PARSER, and sets up the state to * identify whether or not we should remove the current DOM content * or not, based on whether or not the current content attribute value * was extracted from the DOM, or provided by the user configuration * * @method _applyStdModParsedConfig * @private */ _applyStdModParsedConfig : function(node, cfg, parsedCfg) { var parsed = this._stdModParsed; if (parsed) { parsed[HEADER_CONTENT] = !(HEADER_CONTENT in cfg) && (HEADER_CONTENT in parsed); parsed[BODY_CONTENT] = !(BODY_CONTENT in cfg) && (BODY_CONTENT in parsed); parsed[FOOTER_CONTENT] = !(FOOTER_CONTENT in cfg) && (FOOTER_CONTENT in parsed); } }, /** * Retrieves the child nodes (content) of a standard module section * * @method _getStdModContent * @private * @param {String} section The standard module section whose child nodes are to be retrieved. Either WidgetStdMod.HEADER, WidgetStdMod.BODY or WidgetStdMod.FOOTER. * @return {Node} The child node collection of the standard module section. */ _getStdModContent : function(section) { return (this[section + NODE_SUFFIX]) ? this[section + NODE_SUFFIX].get(CHILD_NODES) : null; }, /** * Updates the body section of the standard module with the content provided (either an HTML string, or node reference). * <p> * This method can be used instead of the corresponding section content attribute if you'd like to retain the current content of the section, * and insert content before or after it, by specifying the <code>where</code> argument. * </p> * @method setStdModContent * @param {String} section The standard module section whose content is to be updated. Either WidgetStdMod.HEADER, WidgetStdMod.BODY or WidgetStdMod.FOOTER. * @param {String | Node} content The content to be added, either an HTML string or a Node reference. * @param {String} where Optional. Either WidgetStdMod.AFTER, WidgetStdMod.BEFORE or WidgetStdMod.REPLACE. * If not provided, the content will replace existing content in the section. */ setStdModContent : function(section, content, where) { //var node = this.getStdModNode(section) || this._renderStdMod(section); this.set(section + CONTENT_SUFFIX, content, {stdModPosition:where}); //this._addStdModContent(node, content, where); }, /** Returns the node reference for the specified `section`. **Note:** The DOM is not queried for the node reference. The reference stored by the widget instance is returned if it was set. Passing a truthy for `forceCreate` will create the section node if it does not already exist. @method getStdModNode @param {String} section The section whose node reference is required. Either `WidgetStdMod.HEADER`, `WidgetStdMod.BODY`, or `WidgetStdMod.FOOTER`. @param {Boolean} forceCreate Whether the section node should be created if it does not already exist. @return {Node} The node reference for the `section`, or null if not set. **/ getStdModNode : function(section, forceCreate) { var node = this[section + NODE_SUFFIX] || null; if (!node && forceCreate) { node = this._renderStdMod(section); } return node; }, /** * Sets the height on the provided header, body or footer element to * fill out the height of the Widget. It determines the height of the * widgets bounding box, based on it's configured height value, and * sets the height of the provided section to fill out any * space remaining after the other standard module section heights * have been accounted for. * * <p><strong>NOTE:</strong> This method is not designed to work if an explicit * height has not been set on the Widget, since for an "auto" height Widget, * the heights of the header/body/footer will drive the height of the Widget.</p> * * @method fillHeight * @param {Node} node The node which should be resized to fill out the height * of the Widget bounding box. Should be a standard module section node which belongs * to the widget. */ fillHeight : function(node) { if (node) { var contentBox = this.get(CONTENT_BOX), stdModNodes = [this.headerNode, this.bodyNode, this.footerNode], stdModNode, cbContentHeight, filled = 0, remaining = 0, validNode = false; for (var i = 0, l = stdModNodes.length; i < l; i++) { stdModNode = stdModNodes[i]; if (stdModNode) { if (stdModNode !== node) { filled += this._getPreciseHeight(stdModNode); } else { validNode = true; } } } if (validNode) { if (UA.ie || UA.opera) { // Need to set height to 0, to allow height to be reduced node.set(OFFSET_HEIGHT, 0); } cbContentHeight = contentBox.get(OFFSET_HEIGHT) - parseInt(contentBox.getComputedStyle("paddingTop"), 10) - parseInt(contentBox.getComputedStyle("paddingBottom"), 10) - parseInt(contentBox.getComputedStyle("borderBottomWidth"), 10) - parseInt(contentBox.getComputedStyle("borderTopWidth"), 10); if (L.isNumber(cbContentHeight)) { remaining = cbContentHeight - filled; if (remaining >= 0) { node.set(OFFSET_HEIGHT, remaining); } } } } } }; Y.WidgetStdMod = StdMod;