The event utility provides functions to add and remove event listeners, event cleansing. It also tries to automatically remove listeners it registers during the unload event.
_applyFilterfilter
                    
                args
                    
                ce
                    
                Walks up the parent axis of an event's target, and tests each element against a supplied filter function. If any Nodes, including the container, satisfy the filter, the delegated callback will be triggered for each.
Hosted as a protected property of the delegate method (e.g.
Y.delegate._applyFilter).
filter
                        Function
                    
                    
                    boolean function to test for inclusion in event notification
args
                        Array
                    
                    
                    the arguments that would be passed to subscribers
ce
                        CustomEvent
                    
                    
                    the DOM event wrapper
_calculateDefaultPointpoint
                    
                Helper method to convert a point relative to the node element into the point in the page coordination.
point
                        Array
                    
                    
                    A point relative to the node element.
The same point in the page coordination.
_cleanwrapper
                    
                Removes all object references and the DOM proxy subscription for a given event for a DOM node.
wrapper
                        CustomEvent
                    
                    
                    Custom event proxy for the DOM subscription
_createTouchListtouchPoints
                    
                Helper method to convert an array with touch points to TouchList object as defined in http://www.w3.org/TR/touch-events/
touchPoints
                        Array
                    
                    
                    If underlaying platform support creating touch list a TouchList object will be returned otherwise a fake Array object will be returned.
_endevent
                    
                node
                    
                subscription
                    
                notifier
                    
                delegate
                    
                context
                    
                Called when the monitor(s) fires a touchend event (or the mouse equivalent). This method fires the 'tap' event if certain requirements are met.
_getDimsHelper method to get height/width while accounting for rotation/scale transforms where possible by using the bounding client rectangle height/width instead of the offsetWidth/Height which region uses.
Array with [height, width]
_getEmptyTouchListHelper method to return a singleton instance of empty touch list.
An empty touch list object.
_isSingleTouchtouches
                    
                targetTouches
                    
                changedTouches
                    
                Helper method to check the single touch.
touches
                        TouchList
                    
                    
                    targetTouches
                        TouchList
                    
                    
                    changedTouches
                        TouchList
                    
                    
                    _isValidCollectiono
                    
                We want to be able to use getElementsByTagName as a collection to attach a group of events to. Unfortunately, different browsers return different types of collections. This function tests to determine if the object is array-like. It will also fail if the object is an array, but is empty.
o
                        Object
                    
                    
                    the object to test
true if the object is array-like and populated
_loadhook up any deferred listeners
_movecb
                    
                path
                    
                duration
                    
                A base method on top of "move" and "flick" methods. The method takes the path with start/end properties and duration to generate a set of touch events for the movement gesture.
_pollPolling function that runs before the onload event fires, attempting to attach to DOM Nodes as soon as they are available
_simulateEventtarget
                    
                type
                    
                options
                    
                target
                        HTMLElement
                    
                    
                    The DOM element that's the target of the event.
type
                        String
                    
                    
                    The type of event or name of the supported gesture to simulate (i.e., "click", "doubletap", "flick").
options
                        Object
                    
                    
                    (Optional) Extra options to copy onto the event object. For gestures, options are used to refine the gesture behavior.
_startevent
                    
                node
                    
                subscription
                    
                notifier
                    
                delegate
                    
                Called when the monitor(s) are tapped on, either through touchstart or mousedown.
event
                        DOMEventFacade
                    
                    
                    node
                        Node
                    
                    
                    subscription
                        Array
                    
                    
                    notifier
                        Boolean
                    
                    
                    delegate
                        Boolean
                    
                    
                    _toRadiandeg
                    
                Helper method to convert a degree to a radian.
deg
                        Number
                    
                    
                    A degree to be converted to a radian.
The degree in radian.
_unloadRemoves all listeners registered by pe.event. Called automatically during the unload event.
attachtype
                    
                fn
                    
                el
                    
                context
                    
                args
                    
                Adds an event listener
type
                        String
                    
                    
                    The type of event to append
fn
                        Function
                    
                    
                    The method the event invokes
el
                        String | HTMLElement | Array | NodeList
                    
                    
                    An id, an element reference, or a collection of ids and/or elements to assign the listener to.
context
                        Object
                    
                    
                    optional context object
args
                        Boolean | Object
                    
                    
                    0..n arguments to pass to the callback
an object to that can be used to detach the listener
compileFilterselector
                    
                Compiles a selector string into a filter function to identify whether Nodes along the parent axis of an event's target should trigger event notification.
This function is memoized, so previously compiled filter functions are returned if the same selector string is provided.
This function may be useful when defining synthetic events for delegate handling.
Hosted as a property of the delegate method (e.g. Y.delegate.compileFilter).
selector
                        String
                    
                    
                    the selector string to base the filtration on
definetype
                    
                config
                    
                force
                    
                Defines a new event in the DOM event system. Implementers are responsible for monitoring for a scenario whereby the event is fired. A notifier object is provided to the functions identified below. When the criteria defining the event are met, call notifier.fire( [args] ); to execute event subscribers.
The first parameter is the name of the event.  The second parameter is a
configuration object which define the behavior of the event system when the
new event is subscribed to or detached from.  The methods that should be
defined in this configuration object are on,
detach, delegate, and detachDelegate.
You are free to define any other methods or properties needed to define your
event.  Be aware, however, that since the object is used to subclass
SyntheticEvent, you should avoid method names used by SyntheticEvent unless
your intention is to override the default behavior.
This is a list of properties and methods that you can or should specify in the configuration object:
onfunction (node, subscription, notifier) The
      implementation logic for subscription.  Any special setup you need to
      do to create the environment for the event being fired--E.g. native
      DOM event subscriptions.  Store subscription related objects and
      state on the subscription object.  When the
      criteria have been met to fire the synthetic event, call
      notifier.fire(e).  See Notifier's fire()
      method for details about what to pass as parameters.detachfunction (node, subscription, notifier) The
      implementation logic for cleaning up a detached subscription. E.g.
      detach any DOM subscriptions added in on.delegatefunction (node, subscription, notifier, filter) The
      implementation logic for subscription via Y.delegate or
      node.delegate.  The filter is typically either a selector
      string or a function.  You can use
      Y.delegate.compileFilter(selectorString) to create a
      filter function from a selector string if needed.  The filter function
      expects an event object as input and should output either null, a
      matching Node, or an array of matching Nodes.  Otherwise, this acts
      like on DOM event subscriptions.  Store subscription
      related objects and information on the subscription
      object.  When the criteria have been met to fire the synthetic event,
      call notifier.fire(e) as noted above.detachDelegatefunction (node, subscription, notifier) The
      implementation logic for cleaning up a detached delegate subscription.
      E.g. detach any DOM delegate subscriptions added in
      delegate.publishConfigfire method
      for details.processArgsfunction (argArray, fromDelegate) Optional method
         to extract any additional arguments from the subscription
         signature.  Using this allows on or
         delegate signatures like
         node.on("hover", overCallback,
         outCallback).
When processing an atypical argument signature, make sure the
         args array is returned to the normal signature before returning
         from the function.  For example, in the "hover" example
         above, the outCallback needs to be spliced
         out of the array.  The expected signature of the args array for
         on() subscriptions is:
             [type, callback, target, contextOverride, argN...]
         
         And for delegate():
             [type, callback, target, filter, contextOverride, argN...]
         
         where target is the node the event is being
         subscribed for.  You can see these signatures documented for
         Y.on() and Y.delegate() respectively.
Whatever gets returned from the function will be stored on the
         subscription object under
         subscription._extra.
subMatchfunction (sub, args)  Compares a set of
          subscription arguments against a Subscription object to determine
          if they match.  The default implementation compares the callback
          function against the second argument passed to
          Y.on(...) or node.detach(...) etc.
the subclass implementation instance created to handle event subscriptions of this type
defineOutsideevent
                    
                name
                    
                Defines a new outside event to correspond with the given DOM event.
By default, the created synthetic event name will be the name of the event
with "outside" appended (e.g. "click" becomes "clickoutside"). If you want
a different name for the created Event, pass it as a second argument like so:
Y.Event.defineOutside(eventType, "yonderclick").
delegatetype
                    
                fn
                    
                el
                    
                filter
                    
                context
                    
                args
                    
                Sets up event delegation on a container element. The delegated event will use a supplied selector or filtering function to test if the event references at least one node that should trigger the subscription callback.
Selector string filters will trigger the callback if the event originated from a node that matches it or is contained in a node that matches it. Function filters are called for each Node up the parent axis to the subscribing container node, and receive at each level the Node and the event object. The function should return true (or a truthy value) if that Node should trigger the subscription callback. Note, it is possible for filters to match multiple Nodes for a single event. In this case, the delegate callback will be executed for each matching Node.
For each matching Node, the callback will be executed with its 'this'
object set to the Node matched by the filter (unless a specific context was
provided during subscription), and the provided event's
currentTarget will also be set to the matching Node.  The
containing Node from which the subscription was originally made can be
referenced as e.container.
type
                        String
                    
                    
                    the event type to delegate
fn
                        Function
                    
                    
                    the callback function to execute. This function will be provided the event object for the delegated event.
el
                        String | Node
                    
                    
                    the element that is the delegation container
filter
                        String | Function
                    
                    
                    a selector that must match the target of the event or a function to test target and its parents for a match
context
                        Object
                    
                    
                    optional argument that specifies what 'this' refers to.
args
                        Object
                    
                    
                        multiple
                    
                    0..n additional arguments to pass on to the callback function. These arguments will be added after the event object.
the detach handle
delegatenode
                    
                subscription
                    
                notifier
                    
                filter
                    
                Event delegation for the 'tap' event. The delegated event will use a supplied selector or filtering function to test if the event references at least one node that should trigger the subscription callback.
Usage:
node.delegate('tap', function (e) {
    Y.log('li a inside node was tapped.');
}, 'li a');
    detachnode
                    
                subscription
                    
                notifier
                    
                Detaches all event subscriptions set up by the event-tap module
detachtype
                    
                fn
                    
                el
                    
                Removes an event listener. Supports the signature the event was bound with, but the preferred way to remove listeners is using the handle that is returned when using Y.on
type
                        String
                    
                    
                    the type of event to remove.
fn
                        Function
                    
                    
                    the method the event invokes. If fn is undefined, then all event handlers for the type of event are removed.
el
                        String | HTMLElement | Array | NodeList | EventHandle
                    
                    
                    An event handle, an id, an element reference, or a collection of ids and/or elements to remove the listener from.
true if the unbind was successful, false otherwise.
detachDelegatenode
                    
                subscription
                    
                notifier
                    
                Detaches the delegated event subscriptions set up by the event-tap module. Only used if you use node.delegate(...) instead of node.on(...);
flickcb
                    
                point
                    
                axis
                    
                distance
                    
                duration
                    
                The "flick" gesture is a specialized "move" that has some velocity and the movement always runs either x or y axis. The velocity is calculated with "distance" and "duration" arguments. If the calculated velocity is below than the minimum velocity, the given duration will be ignored and new duration will be created to make a valid flick gesture.
cb
                        Function
                    
                    
                    The callback to execute when the gesture simulation is completed.
point
                        Array
                    
                    
                    A point(relative to the top left corner of the target node element) where the flick gesture should start. The default is the center of the taget node.
axis
                        String
                    
                    
                    Either "x" or "y".
distance
                        Number
                    
                    
                    A distance in pixels to flick.
duration
                        Number
                    
                    
                    A duration of the gesture in millisecond.
generateIdel
                    
                Generates an unique ID for the element if it does not already have one.
el
                        Object
                    
                    
                    the element to create the id for
the resulting id of the element
getEvente
                    
                el
                    
                Finds the event in the window object, the caller's arguments, or in the arguments of another method in the callstack. This is executed automatically for events registered through the event manager, so the implementer should not normally need to execute this function at all.
e
                        Event
                    
                    
                    the event parameter from the handler
el
                        HTMLElement
                    
                    
                    the element the listener was attached to
the event
getListenersel
                    
                type
                    
                Returns all listeners attached to the given element via addListener. Optionally, you can specify a specific type of event to return.
el
                        HTMLElement | String
                    
                    
                    the element or element id to inspect
type
                        String
                    
                    
                    optional type of listener to return. If left out, all listeners will be returned
the custom event wrapper for the DOM event(s)
movecb
                    
                path
                    
                duration
                    
                The "move" gesture simulate the movement of any direction between the straight line of start and end point for the given duration. The path argument is an object with "point", "xdist" and "ydist" properties. The "point" property is an array with x and y coordinations(relative to the top left corner of the target node element) while "xdist" and "ydist" properties are used for the distance along the x and y axis. A negative distance number can be used to drag either left or up direction.
If no arguments are given, it will simulate the default move, which is moving 200 pixels from the center of the element to the positive X-axis direction for 1 sec.
nativeAddel
                    
                type
                    
                fn
                    
                capture
                    
                Adds a DOM event directly without the caching, cleanup, context adj, etc
el
                        HTMLElement
                    
                    
                    the element to bind the handler to
type
                        String
                    
                    
                    the type of event handler
fn
                        Function
                    
                    
                    the callback to invoke
capture
                        Boolean
                    
                    
                    capture or bubble phase
nativeRemoveel
                    
                type
                    
                fn
                    
                capture
                    
                Basic remove listener
el
                        HTMLElement
                    
                    
                    the element to bind the handler to
type
                        String
                    
                    
                    the type of event handler
fn
                        Function
                    
                    
                    the callback to invoke
capture
                        Boolean
                    
                    
                    capture or bubble phase
notifySubthisObj
                    
                args
                    
                ce
                    
                Overrides the _notify method on the normal DOM subscription to
inject the filtering logic and only proceed in the case of a match.
This method is hosted as a private property of the delegate method
(e.g. Y.delegate.notifySub)
thisObj
                        Object
                    
                    
                    default 'this' object for the callback
args
                        Array
                    
                    
                    arguments passed to the event's fire()
ce
                        CustomEvent
                    
                    
                    the custom event managing the DOM subscriptions for the subscribed event on the subscribing node.
false if the event was stopped
onnode
                    
                subscription
                    
                notifier
                    
                This function should set up the node that will eventually fire the event.
Usage:
node.on('tap', function (e) {
    Y.log('the node was tapped on');
});
    onAvailableid
                    
                fn
                    
                p_obj
                    
                p_override
                    
                checkContent
                    
                Executes the supplied callback when the item with the supplied id is found. This is meant to be used to execute behavior as soon as possible as the page loads. If you use this after the initial page load it will poll for a fixed time for the element. The number of times it will poll and the frequency are configurable. By default it will poll for 10 seconds.
The callback is executed with a single parameter: the custom object parameter, if provided.
id
                        String |  | String[]
                    
                    
                    the id of the element, or an array of ids to look for.
fn
                        Function
                    
                    
                    what to execute when the element is found.
p_obj
                        Object
                    
                    
                    an optional object to be passed back as a parameter to fn.
p_override
                        Boolean | Object
                    
                    
                    If set to true, fn will execute in the context of p_obj, if set to an object it will execute in the context of that object
checkContent
                        Boolean
                    
                    
                    check child node readiness (onContentReady)
onContentReadyid
                    
                fn
                    
                obj
                    
                override
                    
                Works the same way as onAvailable, but additionally checks the state of sibling elements to determine if the content of the available element is safe to modify.
The callback is executed with a single parameter: the custom object parameter, if provided.
id
                        String
                    
                    
                    the id of the element to look for.
fn
                        Function
                    
                    
                    what to execute when the element is ready.
obj
                        Object
                    
                    
                    an optional object to be passed back as a parameter to fn.
override
                        Boolean | Object
                    
                    
                    If set to true, fn will execute in the context of p_obj. If an object, fn will exectute in the context of that object
pinchcb
                    
                center
                    
                startRadius
                    
                endRadius
                    
                duration
                    
                start
                    
                rotation
                    
                The "rotate" and "pinch" methods are essencially same with the exact same arguments. Only difference is the required parameters. The rotate method requires "rotation" parameter while the pinch method requires "startRadius" and "endRadius" parameters.
The "pinch" gesture can simulate various 2 finger gestures such as pinch, spread and/or rotation. The "startRadius" and "endRadius" are required. If endRadius is larger than startRadius, it becomes a spread gesture otherwise a pinch gesture.
cb
                        Function
                    
                    
                    The callback to execute when the gesture simulation is completed.
center
                        Array
                    
                    
                    A center point where the pinch gesture of two fingers should happen. It is relative to the top left corner of the target node element.
startRadius
                        Number
                    
                    
                    A radius of start circle where 2 fingers are on when the gesture starts. This paramenter is required.
endRadius
                        Number
                    
                    
                    A radius of end circle where 2 fingers will be on when the pinch or spread gestures are completed. This parameter is required.
duration
                        Number
                    
                    
                    A duration of the gesture in millisecond.
start
                        Number
                    
                    
                    A start angle(0 degree at 12 o'clock) where the gesture should start. Default is 0.
rotation
                        Number
                    
                    
                    If rotation is desired during the pinch or spread gestures, this parameter can be used. Default is 0 degree.
purgeElementel
                    
                recurse
                    
                type
                    
                Removes all listeners attached to the given element via addListener. Optionally, the node's children can also be purged. Optionally, you can specify a specific type of event to remove.
el
                        HTMLElement
                    
                    
                    the element to purge
recurse
                        Boolean
                    
                    
                    recursively purge this element's children as well. Use with caution.
type
                        String
                    
                    
                    optional type of listener to purge. If left out, all listeners will be removed
rotatecb
                    
                center
                    
                startRadius
                    
                endRadius
                    
                duration
                    
                start
                    
                rotation
                    
                The "rotate" and "pinch" methods are essencially same with the exact same arguments. Only difference is the required parameters. The rotate method requires "rotation" parameter while the pinch method requires "startRadius" and "endRadius" parameters.
cb
                        Function
                    
                    
                    The callback to execute when the gesture simulation is completed.
center
                        Array
                    
                    
                    A center point where the pinch gesture of two fingers should happen. It is relative to the top left corner of the target node element.
startRadius
                        Number
                    
                    
                    A radius of start circle where 2 fingers are on when the gesture starts. This is optional. The default is a fourth of either target node width or height whichever is smaller.
endRadius
                        Number
                    
                    
                    A radius of end circle where 2 fingers will be on when the pinch or spread gestures are completed. This is optional. The default is a fourth of either target node width or height whichever is less.
duration
                        Number
                    
                    
                    A duration of the gesture in millisecond.
start
                        Number
                    
                    
                    A start angle(0 degree at 12 o'clock) where the gesture should start. Default is 0.
rotation
                        Number
                    
                    
                    A rotation in degree. It is required.
simulatetarget
                    
                type
                    
                options
                    
                Simulates the event or gesture with the given name on a target.
target
                        HTMLElement
                    
                    
                    The DOM element that's the target of the event.
type
                        String
                    
                    
                    The type of event or name of the supported gesture to simulate (i.e., "click", "doubletap", "flick").
options
                        Object
                    
                    
                    (Optional) Extra options to copy onto the event object. For gestures, options are used to refine the gesture behavior.
simulateGesturenode
                    
                name
                    
                [options]
                    
                [cb]
                    
                Simulates the higher user level gesture of the given name on a target.
This method generates a set of low level touch events(Apple specific gesture
events as well for the iOS platforms) asynchronously. Note that gesture
simulation is relying on Y.Event.simulate() method to generate
the touch events under the hood. The Y.Event.simulate() method
itself is a synchronous method.
Users are suggested to use Node.simulateGesture() method which
basically calls this method internally. Supported gestures are tap,
doubletap, press, move, flick, pinch and rotate.
The pinch gesture is used to simulate the pinching and spreading of two
fingers. During a pinch simulation, rotation is also possible. Essentially
pinch and rotate simulations share the same base implementation to allow
both pinching and rotation at the same time. The only difference is pinch
requires start and end option properties while rotate requires rotation
option property.
The pinch and rotate gestures can be described as placing 2 fingers along a
circle. Pinching and spreading can be described by start and end circles while
rotation occurs on a single circle. If the radius of the start circle is greater
than the end circle, the gesture becomes a pinch, otherwise it is a spread spread.
node
                        HTMLElement | Node
                    
                    
                    The YUI node or HTML element that's the target of the event.
name
                        String
                    
                    
                    The name of the supported gesture to simulate. The supported gesture name is one of "tap", "doubletap", "press", "move", "flick", "pinch" and "rotate".
[options]
                        Object
                        optional
                    
                    
                    Extra options used to define the gesture behavior:
 Valid options properties for the tap gesture:
                    [point]
                                    Array
                                    optional
                                
                                (Optional) Indicates the [x,y] coordinates where the tap should be simulated. Default is the center of the node element.
[hold=10]
                                    Number
                                    optional
                                
                                (Optional) The hold time in milliseconds.
       This is the time between touchstart and touchend event generation.
[times=1]
                                    Number
                                    optional
                                
                                (Optional) Indicates the number of taps.
[delay=10]
                                    Number
                                    optional
                                
                                (Optional) The number of milliseconds
       before the next tap simulation happens. This is valid only when times
       is more than 1.
 Valid options properties for the doubletap gesture:
                                [point]
                                    Array
                                    optional
                                
                                (Optional) Indicates the [x,y] coordinates where the doubletap should be simulated. Default is the center of the node element.
 Valid options properties for the press gesture:
                                [point]
                                    Array
                                    optional
                                
                                (Optional) Indicates the [x,y] coordinates where the press should be simulated. Default is the center of the node element.
[hold=3000]
                                    Number
                                    optional
                                
                                (Optional) The hold time in milliseconds.
       This is the time between touchstart and touchend event generation.
       Default is 3000ms (3 seconds).
 Valid options properties for the move gesture:
                                [path]
                                    Object
                                    optional
                                
                                (Optional) Indicates the path of the finger
       movement. It's an object with three optional properties: point,
       xdist and  ydist.
[point]
                                                Array
                                                optional
                                            
                                            [xdist=200]
                                                Number
                                                optional
                                            
                                            [ydist=0]
                                                Number
                                                optional
                                            
                                            [duration=1000]
                                    Number
                                    optional
                                
                                (Optional) The duration of the gesture in milliseconds.
 Valid options properties for the flick gesture:
                                [point]
                                    Array
                                    optional
                                
                                (Optional) Indicates the [x, y] coordinates where the flick should be simulated. Default is the center of the node element.
[axis='x']
                                    String
                                    optional
                                
                                (Optional) Valid values are either "x" or "y". Indicates axis to move along. The flick can move to one of 4 directions(left, right, up and down).
[distance=200]
                                    Number
                                    optional
                                
                                (Optional) Distance to move in pixels
[duration=1000]
                                    Number
                                    optional
                                
                                (Optional) The duration of the gesture in milliseconds. User given value could be automatically adjusted by the framework if it is below the minimum velocity to be a flick gesture.
 Valid options properties for the pinch gesture:
                                [center]
                                    Array
                                    optional
                                
                                (Optional) The center of the circle where two fingers are placed. Default is the center of the node element.
[r1]
                                    Number
                                    optional
                                
                                (Required) Pixel radius of the start circle where 2 fingers will be on when the gesture starts. The circles are centered at the center of the element.
[r2]
                                    Number
                                    optional
                                
                                (Required) Pixel radius of the end circle when this gesture ends.
[duration=1000]
                                    Number
                                    optional
                                
                                (Optional) The duration of the gesture in milliseconds.
[start=0]
                                    Number
                                    optional
                                
                                (Optional) Starting degree of the first finger. The value is relative to the path of the north. Default is 0 (i.e., 12:00 on a clock).
[rotation=0]
                                    Number
                                    optional
                                
                                (Optional) Degrees to rotate from the starting degree. A negative value means rotation to the counter-clockwise direction.
 Valid options properties for the rotate gesture:
                                [center]
                                    Array
                                    optional
                                
                                (Optional) The center of the circle where two fingers are placed. Default is the center of the node element.
[r1]
                                    Number
                                    optional
                                
                                (Optional) Pixel radius of the start circle where 2 fingers will be on when the gesture starts. The circles are centered at the center of the element. Default is a fourth of the node element width or height, whichever is smaller.
[r2]
                                    Number
                                    optional
                                
                                (Optional) Pixel radius of the end circle when this gesture ends. Default is a fourth of the node element width or height, whichever is smaller.
[duration=1000]
                                    Number
                                    optional
                                
                                (Optional) The duration of the gesture in milliseconds.
[start=0]
                                    Number
                                    optional
                                
                                (Optional) Starting degree of the first finger. The value is relative to the path of the north. Default is 0 (i.e., 12:00 on a clock).
[rotation]
                                    Number
                                    optional
                                
                                (Required) Degrees to rotate from the starting degree. A negative value means rotation to the counter-clockwise direction.
[cb]
                        Function
                        optional
                    
                    
                    The callback to execute when the asynchronouse gesture simulation is completed.
err
                                    Error
                                
                                An error object if the simulation is failed.
var node = Y.one("#target");
// double tap example
node.simulateGesture("doubletap", function() {
    // my callback function
});
// flick example from the center of the node, move 50 pixels down for 50ms)
node.simulateGesture("flick", {
    axis: y,
    distance: -100
    duration: 50
}, function() {
    // my callback function
});
// simulate rotating a node 75 degrees counter-clockwise
node.simulateGesture("rotate", {
    rotation: -75
});
// simulate a pinch and a rotation at the same time.
// fingers start on a circle of radius 100 px, placed at top/bottom
// fingers end on a circle of radius 50px, placed at right/left
node.simulateGesture("pinch", {
    r1: 100,
    r2: 50,
    start: 0
    rotation: 90
});
            startIntervaltapcb
                    
                point
                    
                times
                    
                hold
                    
                delay
                    
                The "tap" gesture can be used for various single touch point gestures such as single tap, N number of taps, long press. The default is a single tap.
cb
                        Function
                    
                    
                    The callback to execute when the gesture simulation is completed.
point
                        Array
                    
                    
                    A point(relative to the top left corner of the target node element) where the tap gesture should start. The default is the center of the taget node.
times
                        Number
                    
                    
                    The number of taps. Default is 1.
hold
                        Number
                    
                    
                    The hold time in milliseconds between "touchstart" and "touchend" event generation. Default is 10ms.
delay
                        Number
                    
                    
                    The time gap in millisecond between taps if this gesture has more than 1 tap. Default is 10ms.
_availonAvailable listeners
_disabledRERegex to test for disabled elements during filtering. This is only relevant to
IE to normalize behavior with other browsers, which swallow events that occur
to disabled elements. IE fires the event from the parent element instead of the
original target, though it does preserve event.srcElement as the disabled
element. IE also supports disabled on <a>, but the event still bubbles, so it
acts more like e.preventDefault() plus styling. That issue is not handled here
because other browsers fire the event on the <a>, so delegate is supported in
both cases.
_dridocument readystate poll handle
_el_eventsCustom event wrapper map DOM events. Key is Element uid stamp. Each item is a hash of custom event wrappers as provided in the _wrappers collection. This provides the infrastructure for getListeners.
_intervalpoll handle
_retryCountThe number of times to poll after window.onload. This number is increased if additional late-bound handlers are requested after the page load.
_wrappersCustom event wrappers for DOM events. Key is 'event:' + Element uid stamp + event type
lastErroraddListener/removeListener can throw errors in unexpected scenarios. These errors are suppressed, the method returns false, and this property is set
POLL_INTERVALThe poll interval in milliseconds
POLL_RETRYSThe number of times we should look for elements that are not in the DOM at the time the event is requested after the document has been loaded. The default is 1000@amp;40 ms, so it will poll for 40 seconds or until all outstanding handlers are bound (whichever comes first).
tapSets up a "tap" event, that is fired on touch devices in response to a tap event (finger down, finder up). This event can be used instead of listening for click events which have a 500ms delay on most touch devices. This event can also be listened for using node.delegate().