This demonstrates how to use the iterations
attribute to run multiple iterations of the animation.
Mouse over the link to begin the animation.
First we add some HTML to animate.
<a href="#" id="demo">hover me</a>
Now we create an instance of Y.Anim
, passing it a configuration object that includes the node
we wish to animate and the to
attribute containing the final properties and their values.
Adding an iterations
attribute of "infinite" means that the animation will run continuously.
The direction
attribute of "alternate" means that the animation reverses every other iteration.
var node = Y.one('#demo'); var anim = new Y.Anim({ node: node, from: { backgroundColor:node.getStyle('backgroundColor'), color: node.getStyle('color'), borderColor: node.getStyle('borderTopColor') }, to: { color: '#fff', backgroundColor:'#FF8800', borderColor: '#BA6200' }, duration: 0.5, iterations: 'infinite', direction: 'alternate' });
We don't want the animation running when the link is not hovered over, so we will change the animation attributes depending on whether or not we are over the link.
We can use a single handler for both mouse the mouseOver and mouseOut events, and set the reverse
attribute depending on which event fired.
var hover = function(e) { var reverse = false, iterations = 'infinite'; if (anim.get('running')) { anim.pause(); } if (e.type === 'mouseout') { reverse = true; iterations = 1; } anim.setAttrs({ 'reverse': reverse, 'iterations': iterations }); anim.run(); };
Finally we add event handlers to run the animation.
node.on('mouseover', hover); node.on('mouseout', hover);
<a href="#" id="demo">hover me</a> <script type="text/javascript"> YUI().use('anim', function(Y) { var node = Y.one('#demo'); var anim = new Y.Anim({ node: node, from: { backgroundColor:node.getStyle('backgroundColor'), color: node.getStyle('color'), borderColor: node.getStyle('borderTopColor') }, to: { color: '#fff', backgroundColor:'#FF8800', borderColor: '#BA6200' }, duration: 0.5, iterations: 'infinite', direction: 'alternate' }); var hover = function(e) { var reverse = false, iterations = 'infinite'; if (anim.get('running')) { anim.stop(); } if (e.type === 'mouseout') { reverse = true; iterations = 1; } anim.setAttrs({ 'reverse': reverse, 'iterations': iterations }); anim.run(); }; node.on('mouseover', hover); node.on('mouseout', hover); }); </script>