Graphic
acts a factory and container for shapes. You need at least one Graphic
instance to create shapes for your application.
The code block below creates a Graphic
instance and appends it to an HTMLElement with the id 'mygraphiccontainer'.
var myGraphic = new Y.Graphic({render:"#mygraphiccontainer"});
Alternatively, you can add a Graphic
instance to the DOM using the render
method.
Graphic
has the following implementations based on browser capability.
It is not necessary to interact with these classes directly. Graphic
will point to the appropriate implemention.
Graphic
addShape
cfg
Generates a shape instance by type. The method accepts an object that contain's the shape's type and attributes to be customized. For example, the code below would create a rectangle:
var myRect = myGraphic.addShape({
type: "rect",
width: 40,
height: 30,
fill: {
color: "#9aa"
},
stroke: {
weight: 1,
color: "#000"
}
});
The Graphics
module includes a few basic shapes. More information on their creation
can be found in each shape's documentation:
The Graphics
module also allows for the creation of custom shapes. If a custom shape
has been created, it can be instantiated with the addShape
method as well. The attributes,
required and optional, would need to be defined in the custom shape.
var myCustomShape = myGraphic.addShape({
type: Y.MyCustomShape,
width: 50,
height: 50,
fill: {
color: "#9aa"
},
stroke: {
weight: 1,
color: "#000"
}
});
cfg
Object
Object containing the shape's type and attributes.
Shape
batch
method
Allows for creating multiple shapes in order to batch appending and redraw operations.
method
Function
Method to execute.
destroy
Removes all nodes.
getShapeById
id
Returns a shape based on the id of its dom node.
id
String
Dom id of the shape's node attribute.
Shape
getXY
Gets the current position of the graphic instance in page coordinates.
Array The XY position of the shape.
removeAllShapes
Removes all shape instances from the dom.
removeShape
shape
Removes a shape instance from from the graphic instance.
autoDraw
Indicates whether or not the instance will automatically redraw after a change is made to a shape. This property will get set to false when batching operations.
Default: true
autoSize
Determines the sizing of the Graphic.
width
and height
attributes or are determined by the dimensions of the parent element. The
content contained in the Graphic will be sized to fit with in the Graphic instance's dimensions. When using this
setting, the preserveAspectRatio
attribute will determine how the contents are sized.width
and height
attributes or are determined by the dimensions of the parent element. The contents of the
Graphic instance are not affected by this setting.Default: false
contentBounds
Object containing size and coordinate data for the content of a Graphic in relation to the coordSpace node.
node
The html element that represents to coordinate system of the Graphic instance.
preserveAspectRatio
Determines how content is sized when autoSize
is set to sizeContentToGraphic
.
Default: xMidYMid
render
Whether or not to render the Graphic
automatically after to a specified parent node after init. This can be a Node
instance or a CSS selector string.
resizeDown
The contentBounds will resize to greater values but not to smaller values. (for performance) When resizing the contentBounds down is desirable, set the resizeDown value to true.