Version 3.18.1
Show:

File: event-gestures/js/Flick.js

            /**
             * The gestures module provides gesture events such as "flick", which normalize user interactions
             * across touch and mouse or pointer based input devices. This layer can be used by application developers
             * to build input device agnostic components which behave the same in response to either touch or mouse based
             * interaction.
             *
             * <p>Documentation for events added by this module can be found in the event document for the <a href="../classes/YUI.html#events">YUI</a> global.</p>
             *
             *
             @example
            
                 YUI().use('event-flick', function (Y) {
                     Y.one('#myNode').on('flick', function (e) {
                         Y.log('flick event fired. The event payload has goodies.');
                     });
                 });
            
             *
             * @module event-gestures
             */
            
            /**
             * Adds support for a "flick" event, which is fired at the end of a touch or mouse based flick gesture, and provides
             * velocity of the flick, along with distance and time information.
             *
             * <p>Documentation for the flick event can be found on the <a href="../classes/YUI.html#event_flick">YUI</a> global,
             * along with the other supported events.</p>
             *
             * @module event-gestures
             * @submodule event-flick
             */
            var GESTURE_MAP = Y.Event._GESTURE_MAP,
                EVENT = {
                    start: GESTURE_MAP.start,
                    end: GESTURE_MAP.end,
                    move: GESTURE_MAP.move
                },
                START = "start",
                END = "end",
                MOVE = "move",
            
                OWNER_DOCUMENT = "ownerDocument",
                MIN_VELOCITY = "minVelocity",
                MIN_DISTANCE = "minDistance",
                PREVENT_DEFAULT = "preventDefault",
            
                _FLICK_START = "_fs",
                _FLICK_START_HANDLE = "_fsh",
                _FLICK_END_HANDLE = "_feh",
                _FLICK_MOVE_HANDLE = "_fmh",
            
                NODE_TYPE = "nodeType";
            
            /**
             * Sets up a "flick" event, that is fired whenever the user initiates a flick gesture on the node
             * where the listener is attached. The subscriber can specify a minimum distance or velocity for
             * which the event is to be fired. The subscriber can also specify if there is a particular axis which
             * they are interested in - "x" or "y". If no axis is specified, the axis along which there was most distance
             * covered is used.
             *
             * <p>It is recommended that you use Y.bind to set up context and additional arguments for your event handler,
             * however if you want to pass the context and arguments as additional signature arguments to "on",
             * you need to provide a null value for the configuration object, e.g: <code>node.on("flick", fn, null, context, arg1, arg2, arg3)</code></p>
             *
             * @event flick
             * @for YUI
             * @param type {string} "flick"
             * @param fn {function} The method the event invokes. It receives an event facade with an e.flick object containing the flick related properties: e.flick.time, e.flick.distance, e.flick.velocity and e.flick.axis, e.flick.start.
             * @param cfg {Object} Optional. An object which specifies any of the following:
             * <dl>
             * <dt>minDistance (in pixels, defaults to 10)</dt>
             * <dd>The minimum distance between start and end points, which would qualify the gesture as a flick.</dd>
             * <dt>minVelocity (in pixels/ms, defaults to 0)</dt>
             * <dd>The minimum velocity which would qualify the gesture as a flick.</dd>
             * <dt>preventDefault (defaults to false)</dt>
             * <dd>Can be set to true/false to prevent default behavior as soon as the touchstart/touchend or mousedown/mouseup is received so that things like scrolling or text selection can be
             * prevented. This property can also be set to a function, which returns true or false, based on the event facade passed to it.</dd>
             * <dt>axis (no default)</dt>
             * <dd>Can be set to "x" or "y" if you want to constrain the flick velocity and distance to a single axis. If not
             * defined, the axis along which the maximum distance was covered is used.</dd>
             * </dl>
             * @return {EventHandle} the detach handle
             */
            
            Y.Event.define('flick', {
            
                on: function (node, subscriber, ce) {
            
                    var startHandle = node.on(EVENT[START],
                        this._onStart,
                        this,
                        node,
                        subscriber,
                        ce);
            
                    subscriber[_FLICK_START_HANDLE] = startHandle;
                },
            
                detach: function (node, subscriber, ce) {
            
                    var startHandle = subscriber[_FLICK_START_HANDLE],
                        endHandle = subscriber[_FLICK_END_HANDLE];
            
                    if (startHandle) {
                        startHandle.detach();
                        subscriber[_FLICK_START_HANDLE] = null;
                    }
            
                    if (endHandle) {
                        endHandle.detach();
                        subscriber[_FLICK_END_HANDLE] = null;
                    }
                },
            
                processArgs: function(args) {
                    var params = (args.length > 3) ? Y.merge(args.splice(3, 1)[0]) : {};
            
                    if (!(MIN_VELOCITY in params)) {
                        params[MIN_VELOCITY] = this.MIN_VELOCITY;
                    }
            
                    if (!(MIN_DISTANCE in params)) {
                        params[MIN_DISTANCE] = this.MIN_DISTANCE;
                    }
            
                    if (!(PREVENT_DEFAULT in params)) {
                        params[PREVENT_DEFAULT] = this.PREVENT_DEFAULT;
                    }
            
                    return params;
                },
            
                _onStart: function(e, node, subscriber, ce) {
            
                    var start = true, // always true for mouse
                        endHandle,
                        moveHandle,
                        doc,
                        preventDefault = subscriber._extra.preventDefault,
                        origE = e;
            
                    if (e.touches) {
                        start = (e.touches.length === 1);
                        e = e.touches[0];
                    }
            
                    if (start) {
            
                        if (preventDefault) {
                            // preventDefault is a boolean or function
                            if (!preventDefault.call || preventDefault(e)) {
                                origE.preventDefault();
                            }
                        }
            
                        e.flick = {
                            time : new Date().getTime()
                        };
            
                        subscriber[_FLICK_START] = e;
            
                        endHandle = subscriber[_FLICK_END_HANDLE];
            
                        doc = (node.get(NODE_TYPE) === 9) ? node : node.get(OWNER_DOCUMENT);
                        if (!endHandle) {
                            endHandle = doc.on(EVENT[END], Y.bind(this._onEnd, this), null, node, subscriber, ce);
                            subscriber[_FLICK_END_HANDLE] = endHandle;
                        }
            
                        subscriber[_FLICK_MOVE_HANDLE] = doc.once(EVENT[MOVE], Y.bind(this._onMove, this), null, node, subscriber, ce);
                    }
                },
            
                _onMove: function(e, node, subscriber, ce) {
                    var start = subscriber[_FLICK_START];
            
                    // Start timing from first move.
                    if (start && start.flick) {
                        start.flick.time = new Date().getTime();
                    }
                },
            
                _onEnd: function(e, node, subscriber, ce) {
            
                    var endTime = new Date().getTime(),
                        start = subscriber[_FLICK_START],
                        valid = !!start,
                        endEvent = e,
                        startTime,
                        time,
                        preventDefault,
                        params,
                        xyDistance,
                        distance,
                        velocity,
                        axis,
                        moveHandle = subscriber[_FLICK_MOVE_HANDLE];
            
                    if (moveHandle) {
                        moveHandle.detach();
                        delete subscriber[_FLICK_MOVE_HANDLE];
                    }
            
                    if (valid) {
            
                        if (e.changedTouches) {
                            if (e.changedTouches.length === 1 && e.touches.length === 0) {
                                endEvent = e.changedTouches[0];
                            } else {
                                valid = false;
                            }
                        }
            
                        if (valid) {
            
                            params = subscriber._extra;
                            preventDefault = params[PREVENT_DEFAULT];
            
                            if (preventDefault) {
                                // preventDefault is a boolean or function
                                if (!preventDefault.call || preventDefault(e)) {
                                    e.preventDefault();
                                }
                            }
            
                            startTime = start.flick.time;
                            endTime = new Date().getTime();
                            time = endTime - startTime;
            
                            xyDistance = [
                                endEvent.pageX - start.pageX,
                                endEvent.pageY - start.pageY
                            ];
            
                            if (params.axis) {
                                axis = params.axis;
                            } else {
                                axis = (Math.abs(xyDistance[0]) >= Math.abs(xyDistance[1])) ? 'x' : 'y';
                            }
            
                            distance = xyDistance[(axis === 'x') ? 0 : 1];
                            velocity = (time !== 0) ? distance/time : 0;
            
                            if (isFinite(velocity) && (Math.abs(distance) >= params[MIN_DISTANCE]) && (Math.abs(velocity)  >= params[MIN_VELOCITY])) {
            
                                e.type = "flick";
                                e.flick = {
                                    time:time,
                                    distance: distance,
                                    velocity:velocity,
                                    axis: axis,
                                    start : start
                                };
            
                                ce.fire(e);
            
                            }
            
                            subscriber[_FLICK_START] = null;
                        }
                    }
                },
            
                MIN_VELOCITY : 0,
                MIN_DISTANCE : 0,
                PREVENT_DEFAULT : false
            });